Hollow Whispers
Challenge
Create an atmospheric horror game UI that stays immersive while delivering clear, usable information across gameplay and menu systems.
Approach
Defined UI states, established hierarchy, and designed a consistent visual system that balances mood, clarity, and usability through iterative layouts.
Hollow Whispers is a UI concept for a psychological horror PC game that takes place in the isolated, fog-covered town of Hollow’s End. Players assume the role of Elara, a young woman who returns to her childhood home after receiving a cryptic letter from her missing sister, Lily. As Elara searches the mysterious abandoned town, she soon realizes the town’s twisted secrets run deeper than she could have ever imagined.
© Hollow Whispers
Year
2024
Tools
Figma, Photoshop, Illustrator
Fields
UI/UX, Game Design, Art Direction






















